6/23/2023 0 Comments Vue esprit 2014![]() Area light panel for soft, natural lighting.Variable light color based on distance to light: With LightTune.Lights can affect specific objects only: With LightTune.Enable diffuse and highlight on a per-light basis: With LightTune.Adjustable light shadow density, negative lights.Light gels with realistic projection modes.Shadow and volumetric light optimization for dramatic increase in rendering speed.Separate map option for background, IBL and global reflection map channels.Advanced control over the indirect lighting engine.Influence of specific lights can be ignored from the Radiosity solution: With LightTune.Indirect lighting can be ignored on specific objects: With LightTune.Easy GI single slider Global Illumination render quality setting.NEW! Modulate the Sub-Surface Scattering depth using a function graph: With AdvancedGraph.NEW! Sub-Surface Scattering depth parameter in the Material Editor.Sub-Surface Scattering: Multiple Internal Scattering.Photometric lighting produces physically plausible HDR outputs.Ambient occlusion with user definable occlusion range.Radiosity engine optimized for: Indoor or infinite scenery.Fast in-depth computation of reciprocal object lighting for accurate indoor lighting. ![]() NEW! Photometric model optimizations for dramatic increase in rendering speed.Physically accurate Photometric sunlight model."NEW!" indicates a new feature based on a comparison with VUE Esprit 2014. Following is the complete feature list of VUE Esprit 2016. ![]()
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